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Post by Vecuu on Aug 21, 2012 12:17:56 GMT -5
Structured PvP is a Player versus Player mode which allows competition on an even footing. There are two primary modes of play; tournament and hot join play. A character used to enter structured PvP will retain race and profession. The character will be given a fixed maximum level, and all skills and items will be available without the need to unlock them first. Scores are tracked on the scoreboard. Player statistics will be tracked and used to generate a player ranking. Contrary to World PvP, structured PvP doesn't grant rewards usable in PvE. On the other hand, players can earn glory and use it to buy better looking equipment from glory vendors. They also earn rank which gives random pvp awards. There are several different maps for structured PvP which may have different objectives, though the only objective which will be in release is conquest. Conquest is a structured PvP game mode. In Conquest, the players are placed in two teams, and must capture objectives and important location. The first team to aquire 500 total points wins the game. Scoring One point is gained every two seconds per location captured. Kills award 10 points. wiki.guildwars2.com/wiki/Structured_PvPCurrent SPvP Maps: wiki.guildwars2.com/wiki/Battle_of_Kyhlowiki.guildwars2.com/wiki/Battle_of_Kyhlowiki.guildwars2.com/wiki/Legacy_of_the_Foefire
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